Dungeons and dragons out of the abyss
Themberchaud and the Keepers of the Flame It didn’t take long before someone came knocking at their door. With the mundane tasks complete, the party began to let the locals know that they were looking for work. Two interesting things the party did while in the Bazaar that required a bit more role-playing that usual were getting their potions identified (a Greater Healing Potion and an Oil of Slipperiness) and selling the parts of the Umber Hulk’s remains that the Wizard collected. They reequipped themselves with items more to their liking and bought the supplies they’d need for when they ventured beyond the city and back into the Underdark. Once that was taken care of they all visited the Blade Bazaar where they sold the miscellaneous equipment and goods they’d acquired since fleeing the Drow prison. They did agree to meet back at the inn in three days if they were able to do so.
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Hemeth and Buppido said they had personal matters to attend to in other parts of the city and left the group to their own devices. The PCs made their way to The Ghohlbron’s Lair, the only inn that catered to non-Duergar where they sought food and lodgings. This is the only place in Gracklstugh that non-Duergar are allowed to roam unescorted. When they passed through the gates the guards vanished. The Duergar guards escorted the PCs all the way to Darklake District. When the Rogue offered it to him he seemed insulted and turned it down however, instructed that it be given to Werz Saltbaron in the Darklake District before day’s end. He made a less than subtle suggestions that the Drow sword the Rogue carried should be offered as payment. Meanwhile the gate guard approached the Rogue as the PCs entered the city gate. The Monk quietly said to Hemeth that he didn’t appreciate being called a prisoner, even as a ruse, and he would pay back the NPC in some unkind way down the road. A remarkable Persuasion roll despite disadvantage for going through a translator won over the Duergar guards. The Rogue told Eldeth to translate and began to explain who they really were and why they were here seeking entrance to the city. The Wizard didn’t contradict this story, but Eldeth (the Dwarven NPC still with the group) translated for the Monk and Rogue.īehind the party six heavily armored Duergar guards appeared out of nowhere and surrounded the group. He said that he and the Wizard were slavers and the PCs were their prisoners. Hemeth was quick to answer for the party.
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The party knew they’d reached their destination when they spotted two massive stone gates blocking the tunnel before them.Ī Duergar voice emanated from behind the gate in Dwarvish “State your names and Business.” Only Buppido, Hemeth, Eldeth and the Wizard spoke Dwarvish. In preparation the Wizard cast Alter Self to look like a Duergar. We picked things up with the PCs approaching the gates to Gracklstugh.